Step 2
The 'real' work begins in the second step. After the rules of the game and the basic skills from the previous step, the first principles of tactics and positional play are on the program now.
We are going to teach attacking techniques and how to win material in a clever way. Tactics are very important in playing chess. The tactical possibilities seen by advanced chess players originate from good positional play; in the case of the students of step two they come out of thin air. At this level all games are decided by tactics, so it is logical to pay a lot of attention to this matter. Positional play is still less important at this level than tactics. The problem is that to introduce even the most simple positional concepts is aiming too high. This introduction is made in the second step, but at the beginning it is better to point out the positional elements when analysing the children's games.
The 'second step' consists of a manual and 3 workbooks.
■ Manual for chess trainers Step 2
■ Workbook Step 2
■ Workbook Step 2 extra
■ Workbook Step 2 plus
Manual for chess trainers Step 2
Manual for
chess trainers
Step 2
1st edition 2004
124 pages
with drawings
Contents:
Introductory articles about:
- The chess development of a child
- The characteristic features of children's play
- The sequence of the material
- Teaching
- Discussing the games of the children
For the students almost everything is new in the second step. That is why
there is a smaller number of lessons than in the other steps.
1: Activity of pieces
2: Double attack: queen (1)
3: Double attack: queen (2)
4: The pin
5: Elimination of the defence
6: The 3 golden rules
7: Mate in two
8: Double attack: knight
9: Mating with the rook
10: Double attack: RBQK
11: Discovered attack
12: Defending against mate
13: The short notation
Workbook Step 2
Step 2
2nd edition 2006
56 pages
with drawings
Next to the exercises there are reminders in the workbook. These are
short recapitulations of the material from the manual for the students.
There are 9 reminders.
- Activity of pieces
- Targets of attack
- Double attack: queen
- The pin
- Eliminating of the defence
- The 3 golden rules
- Discovered attack
- Defending against mate
- The short notation
On the remaining 46 pages there are always 12 diagrams.
That means a total number of 46x12-26 ( the drawings) = 526 positions.
Try one? Double attack with the queen
The issues of the exercises correspond to those in the manual.
See Manual for chess trainers.
Workbook Step 2 extra
Step 2 extra
1st edition 2011
56 pages
with drawings
Read more about the Extra books in info.
In the extra workbook there are 54 pages with exercises, which means as many as
54x12=648-31 (drawings) = 617 positions.
There is also a reminder with hints how to proceed with the mixed tests.
At the beginning come the exercises with the familiar items from Step 2
and some from the first step on a higher level:
- Getting out of check
- Mate in one
- Double attack: queen
- The pin
- Eliminating of the defence: chasing away + material
- Eliminating of the defence: luring away + material
- Eliminating of the defence: capturing + material
- Mate in two: different mating patterns
- Double attack: knight
- Double attack: rook, bishop or pawn
- Double attack: cooperation of two pieces
- Discovered attack
- Defending against mate
The last 26 pages contain tests.
Take the challenge! Test
Workbook Step 2 plus
Step 2 plus
1st edition 2011
56 pages
with drawings
Read more about the plus books in the info.
The contents of the Workbook Step 2 plus:
More or less new topics:
- delivering mat (mate in one with a double check, threatening mate)
- pawn endings
- the opening
- legal or illegal?
- defending against scholar's mate
Elaborating the already introduced material:
Getting out of check in a cunning way, choosing the correct capture, defending agaisnt a passed pawn.
Creating mate with 2 pieces, mating patterns
Forcing stalemate, avoiding stalemate, lifting stalemate, stalemate as weapon, unavoidable stalemate
Have a try:
Lifting the stalemate
Cashing in a passed pawn and defending against a passed pawn
Exercises to raise skills (give check, choose the safe route, deliver mate as soon as possible, capture all the pieces)